Thiefdom

Planned release date for crowdfunding Q3 2023:

Please subscribe to get notified and to receive strategy hints by the game designer!

Play time: 30 Minutes per Player

Player number: 1-4

Age: 14+

Complexity: expert game (3,7 BGG Weight)

 

In Thiefdom players represent competing thief guilds who steal from the rich medieval town called Bacharach to declare the most skillful thief guild. It is a strategic, interactive and thematic pickup & deliver game for 1-4 players who each control three thief figures and try to avoid the four city guards that want to bust any thief they run into.

The city guards are controlled by all players and limit how freely the thieves can move around the town. The thieves need to circumvent the city guards and may also skillfully use equipment like grappling hooks, climbing tools or smoke bombs to avert detention. In case of a detention a thief figure loses all their loot and some victory points.

The game is played over 6 nights (rounds) and the player with the most victory points is declared the winner.

One night contains:
1) Planning Phase: All players simultaneously plan the order in which they want to move their three thief figures and the neutral figures they control that night (city guards, carriage, citizens). Then they reveal at the same time.
2) Action Phase (Night): The players make actions in the predefined order from the planning phase.
3) Administration Phase (Day): Cleanup and preparation for the next night

The town setup includes 8 modular and double-printed town quarters, resulting in a unique pickup & delivery puzzle in each game. There are 12 different equipments thieves can buy to gain new abilities, and they can befriend 36 unique guest cards in the tavern to get unique support.

 

Subscribe to the Boardgamegeek page now!