Clans of Caledonia

Clans of Caledonia is a strategy game for 1-4 players about whisky, trade and glory!

Clans of Caledonia Standard

Clans of Caledonia is a midweight economic game that is set in 19th-century Scotland.

The game was crowdfunded on Kickstarter at more than $400,000 in 2017. It is already among the top 35 strategy board games of all time on Boardgamegeek !

What people love about Clans of Caledonia:

  • rules are elegant and easy to learn
  • strategic depth is high
  • interaction between players is solid
  • replayability with 9 clans and a modular board is tremendous
  • artwork is lovely and the game comes with plenty of realistic wooden tokens

The game contains both a German and an English rulebook.

65,00€ 54,99

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The game ends after 5 rounds. Each round consists of the three phases:

1. Players’ turns
2. Production phase
3. Round Scoring

1. Players take turns and do one of 8 possible actions, from building, to upgrading, trading and exporting. When players run out of money, they pass and collect a passing bonus.

2. In the production phase, each player collects basic resources, refined goods and cash from their production units built on the game map. Each production unit built makes income visible on the player mat. Refined goods require the respective basic resource.

3. Players receive glory depending on the scoring tile of the current round. Players need to adjust their glory markers only 5 times in the whole game.


The game features nine clans: MacEwen, Stewart, Robertson, MacDonald, MacKenzie, Campbell, Cunningham, Fergusson and Buchanan.


The modular board, the nine different clans with unique powers and the multiple scoring and port tiles ensure outstanding replayability.


In the 19th century, Scotland made the transition from an agricultural to an industrialized country that heavily relied on trade and export. In the following, the food production increased significantly to feed the population growth. Linen was increasingly substituted by the cheaper cotton and raising sheep was given high importance. More and more distilleries were founded and whisky became the premium alcoholic beverage in Europe.

Players represent nine historic clans with unique abilities and compete to produce, trade and export agricultural goods and of course whisky!

Video Reviews

The following video reviews give you an impression what popular game reviewers and experts think of Clans of Caledonia.

Tom Vasel – The Dice Tower

Tom is the most influential board game reviewer world-wide with more than 188,000 youtube subscribers!

He loved Clans of Caledonia and gave it the Seal of Excellence !

Rahdo Runs Through

Rahdo loves euro games and his 75,000 youtube subcribers prove how polular he is as a board game reviewer.

“Clans of Caledonia is as close to perfect as you can get”

Written Reviews

Final Score: 5 Stars – Amazing. Easily in the running for best of 2017. This belongs on the shelf of every player who calls themselves a Euro-gamer.

Alex Rosenwald / Boardgamequest
full review

Clans of Caledonia is easily one of the best Euro’s released in 2017. Not only does it play extremely well at all player counts, it does so in a time effective manner.

Derek Funkhouser / Board Game Spotlight
full review

Visually, Clans of Caledonia is one of the most well put together games that I have ever played. Mechanically, Clans of Caledonia is just a stellar game.

David McMillan / meeple mountain
full review
more written reviews

Frequently Asked Questions

Clan Fergusson

All three of your inital workers do not need to be adjacent to each other but must be placed on border spaces of the active map.

If you expand into a space neighbouring several opponent spaces with units deployed, you may use the Neighbourhood bonus for each of these units. You cannot buy more than three pieces of the same type of Good per turn, (four pieces in a 2 player game) even when expanding into a space neighbouring two identical units.

Rare goods scoring (Cotton, Tobacco, Sugar cane): If there is a tie regarding the amount of Imported Goods, Cotton is the rarest, followed by Tobacco, then Sugar cane.

Example: 5 units of Cotton and Tobacco were imported each and 7 units of Sugar cane. In a tie, Cotton is rarer than Tobacco so Cotton is the rarest, tobacco is the second rarest and Sugar cane is the most common import good. Thus, each Cotton is worth 5 VP, each Tobacco is worth 4 VP and each Sugar cane is worth 3 VP.

more FAQ